%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &124034 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 458974} - 114: {fileID: 114000010876603736} m_Layer: 0 m_Name: Controller (left) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &146900 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 420908} - 23: {fileID: 2348914} - 33: {fileID: 3380982} - 114: {fileID: 11489174} m_Layer: 0 m_Name: '[CameraRig]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &147176 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 482514} - 114: {fileID: 11417306} m_Layer: 0 m_Name: Model m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &159396 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 402434} - 114: {fileID: 114000010110554832} m_Layer: 0 m_Name: Controller (right) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &192944 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 478542} - 114: {fileID: 11417168} m_Layer: 0 m_Name: Model m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &402434 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 159396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: - {fileID: 478542} m_Father: {fileID: 420908} m_RootOrder: 1 --- !u!4 &420908 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 146900} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: - {fileID: 458974} - {fileID: 402434} - {fileID: 4000013889601590} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!4 &458974 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 124034} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: - {fileID: 482514} m_Father: {fileID: 420908} m_RootOrder: 0 --- !u!4 &478542 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 192944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 402434} m_RootOrder: 0 --- !u!4 &482514 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147176} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 458974} m_RootOrder: 0 --- !u!23 &2348914 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 146900} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_Materials: - {fileID: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedWireframeHidden: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &3380982 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 146900} m_Mesh: {fileID: 0} --- !u!114 &11417168 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 192944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5890e3cad70bea64d91aef9145ba3454, type: 3} m_Name: m_EditorClassIdentifier: index: -1 modelOverride: shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} verbose: 0 createComponents: 1 updateDynamically: 1 --- !u!114 &11417306 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147176} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5890e3cad70bea64d91aef9145ba3454, type: 3} m_Name: m_EditorClassIdentifier: index: -1 modelOverride: shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} verbose: 0 createComponents: 1 updateDynamically: 1 --- !u!114 &11489174 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 146900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f0522eaef74d984591c060d05a095c8, type: 3} m_Name: m_EditorClassIdentifier: borderThickness: 0.15 wireframeHeight: 2 drawWireframeWhenSelectedOnly: 0 drawInGame: 0 size: 2 color: {r: 0, g: 1, b: 1, a: 1} vertices: - {x: 1.5, y: 0.01, z: -1.125} - {x: -1.5, y: 0.01, z: -1.125} - {x: -1.5, y: 0.01, z: 1.125} - {x: 1.5, y: 0.01, z: 1.125} - {x: 1.65, y: 0.01, z: -1.275} - {x: -1.65, y: 0.01, z: -1.275} - {x: -1.65, y: 0.01, z: 1.275} - {x: 1.65, y: 0.01, z: 1.275} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 146900} m_IsPrefabParent: 1 --- !u!1 &1000014254142504 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 4000013889601590} - 20: {fileID: 20000014031267948} m_Layer: 0 m_Name: Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000013889601590 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000014254142504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 420908} m_RootOrder: 2 --- !u!20 &20000014031267948 Camera: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000014254142504} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.01 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 m_StereoMirrorMode: 0 --- !u!114 &114000010110554832 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 159396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9a5fb0ca93b55ef4b8d54b512b103341, type: 3} m_Name: m_EditorClassIdentifier: poseAction: {fileID: 11400000, guid: ff46bd39ceeeb3c49a2625c7f9ec4f15, type: 2} inputSource: 2 origin: {fileID: 0} onTransformUpdated: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onTransformChanged: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onConnectedChanged: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onTrackingChanged: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &114000010876603736 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 124034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9a5fb0ca93b55ef4b8d54b512b103341, type: 3} m_Name: m_EditorClassIdentifier: poseAction: {fileID: 11400000, guid: ff46bd39ceeeb3c49a2625c7f9ec4f15, type: 2} inputSource: 1 origin: {fileID: 0} onTransformUpdated: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onTransformChanged: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onConnectedChanged: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onTrackingChanged: m_PersistentCalls: m_Calls: [] m_TypeName: Valve.VR.SteamVR_Behaviour_PoseEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null